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Uitati un cfg pentru cs 1.6 foarte bun !


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#21 Graure

Graure

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Posted 23 May 2007 - 10:02 PM

hmmmm imi scade fps :(( in rest e bun ;) !

uitati inka un cfg facut de mine in timpul liber :))

unbindall
name "***uP***AsAsin"
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright; cl_rigthand 1"
bind "ctrl" "+DUCK ;+use"
bind "space" "+cjump"
bind "capslock" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "q" "lastinv"
bind "1" "slot1;d1;echo Arma;d0"
bind "2" "slot2 ;d1;echo Pistol;d0"
bind "3" "slot3 ;d1;echo Cutzit;d0"
bind "e" "weapon_flashbang ;d1;echo Flash-Band;d0"
bind "4" "slot4"
bind "5" "slot5 ;d1;echo Bombardeaua;d0"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "KP_HOME" "+use"
bind "KP_UPARROW" "walk_t"
bind "KP_PGUP" "+plan_c4"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "rightarrow" "volup"
bind "leftarrow" "voldn"
bind "ins" "wpnview"
bind "del" "sprview"
bind "PGUP" "videomode"
bind "PGDN" "cleansnap"
bind "backspace" "nume"
bind "x" "radio2"
bind "z" "radio1"
bind "c" "radio3"
bind "v" "buyequip"
bind "b" "buy"
bind 0 "slot10"
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"
bind "g" "drop"
bind "KP_MINUS" "chooseteam"
bind "r" "+reload"
bind "PAUSE" "pause"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "TAB" "+showscores"
bind "ESCAPE" "escape"
bind "t" "impulse 201"

//--file://Aliases -------

// + ------------------------------------ +
// | R*A*F*A*L=--=S*H*O*T*=--=nelimitat*5 |
// + ------------------------------------ +

alias battack5 "+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attackwait;wait;wait;wait;+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attack"
alias rafal rafala
alias rafala "bind mouse1 battack5;echo 5 Focuri; alias rafal rafala5;speak two"
alias rafala5 "bind mouse1 +attack;echo 1 Foc; alias rafal rafala;speak one"



//--file://Aliases -------

alias "sel" "slot10; wait; slot10; wait; slot10"
alias cls "wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"
alias ms0 "menuselect 0"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
// -------
alias 1X "Pammo"
alias 2X "Pammo;Pammo"
alias 3X "Pammo;Pammo;Pammo"
alias 4X "Pammo;Pammo;Pammo;Pammo"
alias 5X "Pammo;Pammo;Pammo;Pammo;Pammo"
alias 6X "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 7X "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 8X "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias Pammo "buyammo1"
alias Sammo "buyammo2"
// :: Weapons
// ----------
alias 11 "buy;ms1;ms1;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // USP (Universal Self-Loading Pistol)
alias 12 "buy;ms1;ms2;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // Glock 18C Select Fire
alias 13 "buy;ms1;ms3;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // Desert Eagle .50 AE
alias 14 "buy;ms1;ms4;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // Sig SauerP228
alias 15 "buy;ms1;ms5;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // Dual Berreta
alias 16 "buy;ms1;ms6;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // FN Five Seven
alias 21 "buy;ms2;ms1;4X;cls"
alias 22 "buy;ms2;ms2;4X;cls"

alias 31 "buy;ms3;ms1;4X;cls"
alias 32 "buy;ms3;ms2;4X;cls"
alias 33 "buy;ms3;ms3;2X;cls"
alias 34 "buy;ms3;ms4;8X;cls"
alias 35 "buy;ms3;ms5;8X;cls"
alias 41 "buy;ms4;ms1;3X;cls"
alias 42 "buy;ms4;ms2;3X;cls"

alias 43 "buy;ms4;ms3;3X;cls"
alias 44 "buy;ms4;ms4;3X;cls"
alias 45 "buy;ms4;ms5;3X;cls"

alias 46 "buy;ms4;ms6;1X;cls"
alias 47 "buy;ms4;ms7;3X;cls"
alias 48 "buy;ms4;ms8;3X;cls"
alias 51 "buy;ms5;ms1;7X;cls"
alias ga "buyammo1"
alias gp "buyammo2"
alias 8a "ga;ga;ga;ga;ga;ga;ga;ga;cls"
alias 8p "gp;gp;gp;gp;gp;gp;gp;gp;cls"

alias eq "buyequip"
alias kevlar "eq;ms1;cls"
alias helmet "eq;ms2;cls"
alias flash "eq;ms3;cls
alias gren "eq;ms4;cls"
alias fuse "eq;ms6;cls"
alias gff1 "helmet;fuse;gren;flash;flash;cls"
alias gff2 "kevlar;fuse;gren;flash;flash;cls"

//--file://awp stuff

alias +firespec "+attack;wait;wait;slot2"
alias -firespec "-attack"
alias modespec "m1"
alias m1 "bind mouse1 +firespec;alias modespec m2"
alias m2 "bind mouse1 +attack;alias modespec m1"
// se scrie in config.cfg : bind <tasta> modespec - cand apesi <tasta> selecteaza modul respectiv de tras

//--file://alias atac cu shusta colorata
alias +ataccolorat "+attack;adjust_crosshair"
alias -ataccolorat "-attack"

//--file://duck trick
alias +duck_cr "cl_dynamiccrosshair 1;+duck"
alias -duck_cr "cl_dynamiccrosshair 0;-duck"

alias +awp "+use;+speed;+moveright;+moveleft"
alias -awp "-use;-speed;-moveright;-moveleft"
// testawp
alias +testawp "+attack2;+attack2;+use;+attack"
alias -testawp "-use;-attack;-attack2"
alias "+str" "+showscores;timeleft;cl_showfps 1"
alias "-str" "-showscores;cl_showfps 0;timeleft"
alias "+full" "buy; menuselect 8; menuselect 2"
alias "-full" "sel; slot10; wait; slot10"
alias "+vesta" "buy; menuselect 8; menuselect 1"
alias "-vesta" "sel; slot10; wait; slot10"
alias "+flash" "buy; menuselect 8; menuselect 3"
alias "-flash" "sel; slot10; wait; slot10"
alias "+smoke" "buy; menuselect 8; menuselect 5"
alias "-smoke" "sel; slot10; wait; slot10"
alias "+he" "buy; menuselect 8; menuselect 4"
alias "-he" "sel; slot10; wait; slot10"
alias "+defusal" "buy; menuselect 8; menuselect 6"
alias "-defusal" "sel; slot10; wait; slot10"
alias "+ammo" "buy; menuselect 6; buy; menuselect 7"
alias "-ammo" "sel; slot10; wait; slot10"
alias "glo2" "buy;menuselect7"
alias "-mic" "sel; slot10;
alias "lh" "lh1"
alias "lh1" "alias lh lh2; cl_righthand 1"
alias "lh2" "alias lh lh1; cl_righthand 0"
alias "cross" "cross1"
alias "cross1" "alias cross cross2; cl_dynamiccrosshair 1"
alias "cross2" "alias cross cross1; cl_dynamiccrosshair 0"
alias "gr" "gr1"
alias "gr1" "alias gr gr0; net_graph 3"
alias "gr0" "alias gr gr1; net_graph 0"
alias "div" "mers"
alias "mers" "alias div fuga; +speed"
alias "fuga" "alias div mers; -speed"
alias "s10" "impulse 201; slot10"
alias "+cj" "+jump; +duck; slot10"
alias "-cj" "-jump; -duck"

alias +newbh "alias _special jump; jump"
alias -newbh "alias _special"
alias newbhtoggle "bhopon"
alias jump "special; wait; +jump; wait; -jump"
alias bhopon "bind space +newbh; speak on; alias newbhtoggle bhopoff"
alias bhopoff "unbind space; bind space +jump; speak off; alias newbhtoggle bhopon"
bind space +newbh

//---file://scripturi--------
// Volume script
alias vol0 "volume 0.0; developer 1 ; echo -MUTE- (__________);developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.5; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.6; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.7; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.8; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.9; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 1.0; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 1.3; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 1.5; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 1.7; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 2.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
alias volup vol6
alias voldn vol2
bind f11 volup
bind f12 voldn
/ Demo alias
// ------------------------------------------------------------------
alias demo "demo1"
alias demo1 "alias demo demo2; record demo1; developer 1; echo --- Recording demo #1 ---; developer 0"
alias demo2 "alias demo demo3; stop; developer 1; echo --- Stopped demo #1 ---; developer 0"
alias demo3 "alias demo demo4; record demo2; developer 1; echo --- Recording demo #2 ---; developer 0"
alias demo4 "alias demo demo5; stop; developer 1; echo --- Stopped demo #2 ---; developer 0"
alias demo5 "alias demo demo6; record demo3; developer 1; echo --- Recording demo #3 ---; developer 0"
alias demo6 "alias demo demo7; stop; developer 1; echo --- Stopped demo #3 ---; developer 0"
alias demo7 "alias demo demo8; record demo4; developer 1; echo --- Recording demo #4 ---; developer 0"
alias demo8 "alias demo demo9; stop; developer 1; echo --- Stopped demo #4 ---; developer 0"
alias demo9 "alias demo demo10; record demo5; developer 1; echo --- Recording demo #5 ---; developer 0"
alias demo10 "alias demo demo11; stop; developer 1; echo --- Stopped demo #5 ---; developer 0"
alias demo11 "alias demo demo12; record demo6; developer 1; echo --- Recording demo #6 ---; developer 0"
alias demo12 "alias demo demo13; stop; developer 1; echo --- Stopped demo #6 ---; developer 0"
alias demo13 "alias demo demo14; record demo7; developer 1; echo --- Recording demo #7 ---; developer 0"
alias demo14 "alias demo demo15; stop; developer 1; echo --- Stopped demo #7 ---; developer 0"
alias demo15 "alias demo demo16; record demo8; developer 1; echo --- Recording demo #8 ---; developer 0"
alias demo16 "alias demo demo1; stop; developer 1; echo --- Stopped demo #8 ---; developer 0"

// Radio Cycler
alias radiocyc "rc1"
alias rc1 "radio1; alias radiocyc rc2"
alias rc2 "radio2; alias radiocyc rc3"
alias rc3 "radio3; alias radiocyc rc1"
bind "c" "radiocyc"

// First Person Weapon Switcher
alias wpnview "wpnoff"
alias wpnoff "r_drawviewmodel 0; alias wpnview wpnon"
alias wpnon "r_drawviewmodel 1; alias wpnview wpnoff"
bind "x" "wpnview"
alias supermegawait "wait;wait;wait;wait;wait;wait;wait;wait;wait"

//--file://Radar Toggler
alias radar_t radar_off
alias radar_off "alias radar_t radar_on; hideradar"
alias radar_on "alias radar_t radar_off; drawradar"
bind "MWHEELUP" "buyammo2"
bind ??竄ャ?MWHEELDOWN??竄ャ? ??竄ャ?buyammo1??竄ャ?
bind "F1" "buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F2" "glock; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F3" "usp; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F4" "deagle; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F5" "ak47; m4a1; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F6" "awp; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F7" "clarion; defender; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F8" "mp5; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F9" "say /rank"
bind "F10" "say /top10"
bind "F11" "say timeleft"
bind "F12" "say nextmap"
bind "f" "deagle; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "p" "cl_righthand 1"
bind "Home" "ak47; m4a1; deagle; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "End" "awp; deagle; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "v" "buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "backspace" "buy ;menuselect 8 ;menuselect 5;mclose"

//---file://Grafice --------
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_eax "0.000000"
volume "1.000000"
suitvolume "0"
bgmvolume "1.000000"
_snd_mixahead "0.1"
s_a3d "0"
cl_dynamiccrosshair "0"
loadas8bit "0"
crosshair "1.000000"
fastsprites "0"
fps_max "100"
gamma "3"
hisound "1.000000"
hud_centerid "1"
hud_fastswitch "1"
loadas8bit "0.000000"
mp_decals "300"
net_graphpos "2"
net_graphwidth "725"
precache "1"
scr_conspeed "9999"
setinfo "ah" "0.000000"
setinfo "dm" "0"
setinfo "ghosts" "0.000000"
setinfo "_vgui_menus" "0"
suitvolume "0.250000"
viewsize "120.000000"
gl_texturemode gl_linear_mipmap_linear
gl_alphamin "0.25"

gl_polyoffset "20000"

gl_cull "1"
gl_d3dflip "1"
gl_dither "1"
gl_flipmatrix "0"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"

gl_polyoffset "20000"
gl_overbright "0"
gl_picmip "1"
gl_polyoffset "20000"
gl_ztrick "1"
cl_showfps "0"
cl_solid_players "1"
rate 10000
cl_updaterate 101
cl_bobcycle "0"
cl_cmdrate 101
cl_cmdbackup "2"
cl_dlmax "128"
cl_vsmoothing "0.05"
hud_fastswitch 1
brightness "1"
gamma "3"
lightgamma "0"
joystick "0"
rate "10000"
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "5.5"
zoom_sensitivity_ratio "1"
+mlook
cl_sidespeed "999"
cl_backspeed "999"
cl_forwardspeed "999"
con_color "300 100 200"
scr_conspeed 999999
net_graph 3
setinfo vgui_menus 0
gl_spriteblend 0
violence_hblood "1"
violence_hgibs "1"
ex_interp "0.05"
ex_extrapmax "1.2"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
graphheight "10"
violence_hblood "1"
violence_hgibs "1"
ex_interp "0.05"
ex_extrapmax "1.2"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"

log off
clear
echo "A s A s 1 n A s A s 1 n"



wait
wait
wait
wait
wait
wait
play sound/misc/godlike

astept pareri !

#22 cristinel250

cristinel250

    Soldat

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  • 265 posts
  • Gender:Male
  • Location:Acasa (Galati)

Posted 25 February 2008 - 11:26 PM

am adus si eu un cfg...facut de mine:D:D....doar 2-3-4 scripts sunt copiate atata:D



unbindall

// _________________________
//--------( Nume - ゥ Player )----------------------------------
// 覧覧覧覧覧覧覧覧覧覧覧覧

name "cRn"
sensitivity "6"

// _________________________
//--------( setari pt taste )---------------------------------------
// 覧覧覧覧覧覧覧覧覧覧覧覧

alias "+sar" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
alias "-sar" "-jump"
bind "space" "+sar"
alias "consolepass" "setinfo _god adi; toggleconsole"
bind "f1" "retry"
alias fullpist "buyammo2; buyammo2; buyammo2; buyammo2"
bind "," "fullpist"
alias fullprim "buyammo1; buyammo1; buyammo1; buyammo1"
bind "." "fullprim"
bind "\" "mp_c4timer 35;mp_freezetime 0;mp_autoteambalance 0;mp_winlimit 0;mp_friendlyfire 0;sv_restart 1;mp_limitteams 20"
bind [ shopmenu
bind ] shopmenu2
bind f ultimate

// ______________________________
//--------( Setari pentru Mesaje )------------------------------
// 覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧

bind "-" "say_team X1"
bind "=" "say_team X2"
bind "UPARROW" "say_team Pune bomba..."
bind "DOWNARROW" "say_team Mergi incet"
bind "RIGHTARROW" "say_team Vino cu mine"
bind "LEFTARROW" "say_team Luati-va defuse"
// ______________________
//------------( BINDS)--------------------------
// 覧覧覧覧覧覧覧覧覧覧覧
bind "TAB" "+showscores"
bind "b" "buy"
bind "ESCAPE" "cancelselect"
bind "CTRL" "+duck"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "c" "radio3"
bind "d" "+moveright"
bind "MOUSE2" "+attack2"
bind "g" "drop"
bind "h" "+commandmenu"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "e" "+use"
bind "u" "messagemode2"
bind "x" "radio2"
bind "w" "+forward"
bind "y" "messagemode"
bind "z" "radio1"
bind "`" "toggleconsole"
bind "t" "impulse 201"
bind "F5" "snapshot"
bind "MOUSE1" "+attack"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
// ________________________
//--------( Arme & Munitie )---------------------------------------
// 覧覧覧覧覧覧覧覧覧覧覧覧
bind "KP_LEFTARROW" "vesthelm; vest"
bind "KP_PGDN" "sgren"
bind "KP_DOWNARROW" "flash"
bind "KP_RIGHTARROW" "defuser"
bind "KP_END" "hegren"
bind "ENTER" "autobuy"
bind "end" "rebuy"
bind "i" "m4a1; ak47; hegren; deagle; primammo; secammo; defuser; vesthelm ;vest"
bind "o" "awp; hegren; deagle; primammo; secammo; defuser; vesthelm ;vest"
bind "p" "usp; defuser; hegren; flash"
bind "l" "deagle; secammo; hegren; vesthelm ;vest"
alias +defuse1 "+use; rc1; ms1; say_team "---===[DefusinG~BomB]===---~!CoVeR~Me!~"
alias "+sayrel" "+reload; say_team "[-----RELOADING-----]~*pLeaSe~ProViDe~CoVeR*~"
alias -defuse1 "-use; slot10;"
alias "-sayrel" "-reload"
bind "r" "+sayrel"
bind "e" "+defuse1"

//覧覧覧覧覧
//---------(Sound & Visual)-------
//_____________________
_cl_autowepswitch "0"
_snd_mixahead "0.1"
hud_fastswitch 1
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_rate "25000"
cl_allowupload "1"
cl_backspeed "1000"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "1000 1000 1000"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "1000"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "Leito"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
rate "25000"
cl_rate "25000"
ex_interp "00.1"
r_mmx "1"
con_color "255 255 255"
console "1.000000"
crosshair "0.00001"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "3.000000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "1"
gl_polyoffset "-0.001"
gl_spriteblend "0"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "1"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model ""
MP3FadeTime "2.0"
MP3Volume "20"
mp_decals "300.000000"
net_graph "7"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_mmx "1"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "2"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1.000000"
volume "2"
setinfo "friends" "0"
setinfo "ghosts" "0"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
setinfo "dm" "1"
setinfo "vgui_menus" "1"
setinfo "ah" "1"
cl_upspeed "1000"
+mlook
+jlook
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
setinfo _pw mentos
alias black "con_color 0+0+0"
alias darkergrey "con_color 51+51+51"
alias darkgrey "con_color 66+66+66"
alias lightergrey "con_color 90+90+90"
alias evenlightergrey "con_color 150+150+150"
alias lightiergrey "con_color 190+190+190"
alias lightestgrey "con_color 220+220+220"
alias white "con_color 255+255+255"
alias red "con_color 255+51+51"
alias darkred "con_color 204+0+0"
alias lightred "con_color 255+0+0"
alias green "con_color 0+204+51"
alias darkgreen "con_color 0+102+0"
alias lightgreen "con_color 0+255+0"
alias blue "con_color 0+102+102"
alias darkblue "con_color 0+0+153"
alias lightblue "con_color 0+0+255"
alias purple "con_color 204+0+153"
alias darkpurple "con_color 204+0+255"
alias lightpurple "con_color 255+0+255"
alias brown "con_color 153+153+102"
alias yellow "con_color 255+255+0"
alias orange "con_color 255+102+51"
alias pink "con_color 255+0+204"
alias darkpink "con_color 204+102+153"
alias color "cl1"
alias cl1 "black; alias color cl2"
alias cl2 "darkergrey; alias color cl3"
alias cl3 "darkgrey; alias color cl4"
alias cl4 "lightergrey; alias color cl5"
alias cl5 "evenlightergrey; alias color cl6"
alias cl6 "lightiergrey; alias color cl7"
alias cl7 "lightestgrey; alias color cl8"
alias cl8 "white;alias color cl9"
alias cl9 "red;alias color cl10"
alias cl10 "darkred;alias color cl11"
alias cl11 "lightred;alias color cl12"
alias cl12 "green;alias color cl13"
alias cl13 "darkgreen;alias color cl14"
alias cl14 "lightgreen;alias color cl15"
alias cl15 "blue;alias color cl16"
alias cl16 "darkblue;alias color cl17"
alias cl17 "lightblue;alias color cl18"
alias cl18 "purple;alias color cl19"
alias cl19 "darkpurple;alias color cl20"
alias cl20 "lightpurple;alias color cl21"
alias cl21 "brown;alias color cl22"
alias cl22 "yellow;alias color cl23"
alias cl23 "orange;alias color cl24"
alias cl24 "pink;alias color cl25"
alias cl25 "darkpink;alias color cl1"

//--------------------
//------Scripturi------
//____________________

//----------WaLK oNoFF----------//
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed;speak walk; developer 1; echo Walking enabled; developer 0"
alias walk_off "alias walk_t walk_on; -speed;speak run; developer 1; echo Running enabled; developer 0"
bind ALT "walk_t"

//=========Awp FireSpec=========//

alias +firespec "+attack;wait;wait;slot2"
alias -firespec "-attack"
alias modespec "m1"
alias m1 "bind mouse1 +firespec;developer 1;echo awp mode ENABLED;developer 0;alias modespec m2; say "AwP MoDe oN"
alias m2 "bind mouse1 +attack;developer 1;echo awp mode DISABLED;developer 0;alias modespec m1"
// se scrie in config.cfg : bind <tasta> modespec - cand apesi <tasta> selecteaza modul // respectiv de tras
bind MOUSE3 "modespec"

//------------- QuicK sLaSH -------------------//
alias +quickslash "weapon_knife; wait; +attack2"
alias -quickslash "-attack2; lastinv"
bind "CAPSLOCK" "+quickslash"

//------------- BunnY HoP ----------------------//
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
bind "space" +bhop

//------4 Bullet Burst Fire: Glock------//
//Description: This script will shoot 4 bullets with burst fire glock instead of 3. Be sure to turn off when using other guns. Gives burst fire glock accuracy of semi automatic if you start off glock with semi auto.

alias +fastglock "+attack;+attack2;+attack2;+attack"
alias -fastglock "-attack;-attack2;-attack2;-attack"
alias fg "fgon"
alias fgon "bind mouse1 +fastglock; developer 1; echo Fast Glock on; developer 0; alias fg fgoff"
alias fgoff "bind mouse1 +attack; developer 1; echo Fast Glock off; developer 0; alias fg fgon"

bind "l" "fg"

//------Drawviewmodel Script------//
//Description: This script cycles through 3 different modes of hidden weapons:
//MODE1 - all weapons showing
//MODE2 - primary hidden - pistol and knife showing
//MODE3 - primary and secondary hidden - knife showing
//Extras: holding your reload button will cause the gun to show, letting go will hide it. Due to a bug (with half-life - not the script) the "-reload" is sometimes not registered so you might want to bind some button to "-reload" (example: bind tab "+showscores; -reload"

alias gorelood "bind r +relood"
alias goreload "bind r +reload"
alias +relood "r_drawviewmodel 1; +reload"
alias -relood "r_drawviewmodel 0; -reload; -reload; -reload"
alias q0 "r_drawviewmodel 0; slot1; gorelood"
alias q1 "r_drawviewmodel 1; slot1; goreload"
alias e0 "r_drawviewmodel 0; slot2; gorelood"
alias e1 "r_drawviewmodel 1; slot2; goreload"
alias k1 "r_drawviewmodel 1; slot3"
alias goq0 "bind 1 q1"
alias goq1 "bind 1 q0"
alias goe0 "bind 2 e1"
alias goe1 "bind 2 e0"
alias slunk0 "goh0"
alias slunk1 "goh1"
alias slunk2 "goh2"
alias goh0 "goq0; goe0 echo2; bind h slunk1"
alias goh1 "goq1; echo0; bind h slunk2"
alias goh2 "goq1; goe1; echo1; bind h slunk0"
alias echo0 "echo ||| PRIMARY HIDDEN |||"
alias echo1 "echo ||| WEAPONS HIDDEN |||"
alias echo2 "echo ||| WEAPONS SHOWING |||"

bind 3 "slot3; r_drawviewmodel 1"

//------Grenade Quick Throw Script------//
//Description: This Script switches to HE grenade and primes it when you press the key and throws it when you release it. This also works with any other grenades.

//Just substitute "weapon_hegrenade" for any of the other grenade names.

alias +hethro "weapon_hegrenade; wait; wait; +attack"
alias -hethro " wait; -attack"

bind "mouse1" "+hethro"

//------Advanced Strafe Fire------//
alias strafe_toggle_on "bind ctrl +newduck; bind rightarrow +newright; bind leftarrow +newleft; bind end strafe_toggle_off; bind mouse1 +strafeshoot; developer 1; echo Strafe_On; developer 0"
alias strafe_toggle_off "bind ctrl +duck; bind rightarrow +moveright; bind leftarrow +moveleft;bind end strafe_toggle_on; bind mouse1 +coloratk; developer 1; echo Strafe_Off; developer 0"
alias no_strafe "bind mouse1 +attack; Echo Strafe Fire Off; adjust_crosshair"
alias do_strafe "bind mouse1 +strafeshoot; echo Strafe Fire On; adjust_crosshair"
alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right; adjust_crosshair"
alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left; adjust_crosshair"
alias +strafeshoot "+ss_left"
alias -strafeshoot "-attack; -moveleft; -moveright"
alias +newduck "+duck; no_strafe; adjust_crosshair"
alias -newduck "-duck; do_strafe; adjust_crosshair"
alias +newleft "+

Bind "f5" "color"

clear

echo -=Loading=-cRn-=cfg=-


echo --xxxxxxxx xxxxxxx xx xx
echo --xx xx xx xx xx xx
echo --xx xxxxxxx xx xx xx
echo --xx xxxxxxx xx xx xx
echo --xx xx xx xx xx xx
echo --xx xx xx xx xx xx
echo --xxxxxxxx xx xx xx xxxx




sper sa va placa :P

#23 NoGood_19

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Posted 26 February 2008 - 07:29 PM

primu e cam naspa , pentru noobi mai mult care se bucura cand apare scrisul ala cu reload sau ca dez. bmb , neinteresant.
---------------------------------------------------------------------------------------------------------------------------
/											Cfg name : No Good
---------------------------------------------------------------------------------------------------------------------------
unbindall
name "nGd"
bind "~" "toggleconsole"
unbind "~"
bind "TAB" "+showscores;timeleft"
bind "ESCAPE" "escape"
bind "+" "sizeup"
bind "-" "sizedown"
bind "=" "sizeup"
bind "_" "sizedown"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "w" "+forward"
bind "s" "+back"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "say nextmap"
bind "q" "lastinv"
bind "r" "+reload"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "v" "changerace"
bind "c" "radio3"
bind "m" "chooseteam"
bind "t" "impulse 201"
bind "x" "radio2"
bind "z" "radio1"
bind "[" "say /rank"
bind "]" "say /top15"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ctrl" "+duck"
bind "F12" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "defuser"
bind "PAUSE" "pause"
bind "," "primammo"
bind "." "secammo"

____________________________________

 // Settings
____________________________________

// 
//
_cl_autowepswitch 0
cl_cmdrate "50"
cl_corpsestay "180"
cl_dynamiccrosshair "1"
cl_minmodels "1"
cl_radartype "1"
cl_shadows "1"
cl_showfps "1"
cl_updaterate "50"
cl_weather "0"
cl_crosshair_color "255 255 255"
fastsprites "0"
gl_spriteblend "0"
gl_flashblend "0"
hud_centerid "1"
hud_fastswitch "1"
hud_takesshots "0"
max_shells "120"
max_smokepuffs "120"
mp_decals "20"
rate "10000"
setinfo "_ah" ""
setinfo "_vgui_menus" 0
sv_region "3"
//
//

ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor "6"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.67"
cl_backspeed "900"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_cmdbackup "2"
cl_dlmax "128"
cl_download_ingame "1"
cl_forwardspeed "900"
cl_gaitestimation "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_latency "0"
cl_lc "1"
cl_lw "1"
cl_movespeedkey "0.52"
//cl_nopred "0"
cl_nosmooth "0"
cl_pitchdown "89"
cl_pitchspeed "225"
cl_pitchup "89"
cl_solid_players "1"
cl_showerror "0"
cl_showmessages "0"
cl_sidespeed "400"
cl_smoothtime "0.1"
cl_timeout "35"
cl_upspeed "320"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_yawspeed "210"
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_minpitch "0"
c_minyaw "-135"
con_color "255 255 240"
console "0.000000"
//console "1.000000"
//contimes "4"
crosshair "2.000000"
default_fov "90"
developer "1"
drawradar
d_spriteskip "0.000000"
//ex_correct "0"
//ex_diminishextrap "0"
ex_extrapmax "1.2"
ex_interp "0.1"
//ex_maxaccel "2000"
//ex_maxerrordistance "64"
//ex_maxspeed "750"
//ex_minvelocity "0"
fakelag "0"
fakeloss "0"
fps_max "999"
fps_lan "999"
fps_modem "0"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0.000000"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "10"
gl_reporttjunctions "0"
gl_round_down "3"
gl_wateramp "0"
gl_ztrick "0"
graphheight "64"
hisound "1.000000"
hpk_maxsize "1.500000"
hud_capturemouse "1"
//hud_classautokill "1"
hud_deathnotice_time "6"
hud_draw "1"
hud_drawhistory_time "5"
hud_saytext_time 5
joystick "0.000000"
lambert "1.5"
lightgamma "2.5"
lookspring "0.000000"
lookstrafe "0.000000"
m_forward "1"
mat_dxlevel "-70"
model ""
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
pushlatency "-25"
precache "1"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "1"
r_wadtextures "0"
r_wateralpha "1"
r_mirroralpha "0"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
scr_centertime "2"
scr_conspeed "100000"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
scr_printspeed "8"
s_distance "60"
s_doppler "0.0"
setinfo dm ""
setinfo friends ""
setinfo ghosts ""
s_geometry "1.000000"
showpause "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
_snd_mixahead "0.1"
snd_noextraupdate "1.000000"
s_numpolys "200"
s_occfactor "0.25"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
suitvolume "0.250000"
sv_aim "0.000000"
sv_allowdownload "1"
s_verbwet "0.25"
sv_failuretime "0.5"
sv_filterban "1"
sv_instancedbaseline "1"
sv_logrelay "0"
sv_maxunlag "0.5"
sv_maxupdaterate "100"
sv_maxvelocity "2000"
sv_minupdaterate "10"
sv_newunit "0"
sv_skyname "0"
sv_spectatormaxspeed "500"
sv_timeout "65"
sv_unlag "1"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_visiblemaxplayers "-1"
sv_voicecodec "0"
sv_voiceenable "0"
sv_wateramp "0"
sys_ticrate "100"
texgamma "2"
topcolor "30"
tracker "0"
v_dark "0"
vid_d3d "0"
viewsize "120.000000"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
_windowed_mouse "0.000000"
sensitivity "2.3"
volume "0.7"
+mlook
________________________________________________________

// Weapons
________________________________________________________


bind f4 "ak47;m4a1;primammo;secammo;defuser"
bind f6 "awp;;primammo;secammo;defuser"
bind f3 "deagle;secammo;defuser"
bind f5 "mp5;primammo;;secammo;defuser"
bind f2 "galil;famas;primammo;secammo"
bind f8 "famas;galil;secammo;primammo;defuser"
bind f9 "scout;primammo;glock;secammo;defuser"
bind f7 "defuser;flash;flash;hegren;vesthelm;primammo;secammo"
bind kp_enter "sgren"


_________________________________________________________

 // Walk
_________________________________________________________
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Walking enabled; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Running enabled; developer 0"
bind shift "walk_t"
____________________________________________________________

_________________________________________________________

 // Alias Duck-Jump
_________________________________________________________
alias +jumpd "+jump;+duck" 
alias -jumpd "-jump;-duck" 
bind space "+jumpd"

alias +jumpd "+jump;+duck"
alias -jumpd "-jump;-duck"
_______________________________________________________________

//Bunny Hops !
_______________________________________________________________
 
alias "+cj"		"+jump; +duck; slot10"
alias "-cj"		"-jump; -duck"
alias +newbh "alias _special jump; jump"
alias -newbh "alias _special"
alias newbhtoggle "bhopon"
alias jump "special; wait; +jump; wait; -jump"
alias bhopon "bind space +newbh; speak on; alias newbhtoggle bhopoff"
alias bhopoff "unbind space; bind space +jump; speak off; alias newbhtoggle bhopon"
bind mouse4 +newbh
_______________________________________________________________

______________________________________________
clear
speak "three.two.one.activated"
______________________________________________
---------------------------------------------------------------------------------------------------------------------------
/													  THE END
---------------------------------------------------------------------------------------------------------------------------
verificati pe asta daca aveti fps bune cu el :)
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#24 cristinel250

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Posted 26 February 2008 - 10:56 PM

al tau este cam simplu:|...:|...as avea si eu o intrebare pentru moderatori..dc imi iau ban pe HACKHUNT..cu acele scripturi d la postul d mai sus...al cfg-ului meu??

#25 NoGood_19

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Posted 27 February 2008 - 12:16 AM

daca era "simplu" asa ca al meu nu luai ban , nu stiti ce sa mai bagati in cfg sa jucati mai bine da tot asa jucati :)
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#26 AragorN-ElessaR

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Posted 27 February 2008 - 12:27 AM

Detecteaza orice alias... si da ban, deci adio bhop.
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#27 cristinel250

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Posted 27 February 2008 - 11:07 PM

man stai calm..ca scripts si say's alea sunt luate de pe net;)..eu am unul simplu al meu;).. si faca scripts si fara say's;)stai tu calm..o fii eu copil dar ma pricep cv cv :DxD

#28 aVar1ce

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Posted 23 May 2008 - 10:10 AM

si ce trebe sa fac ca sa pot sa-l folosesc?........imi poate spune cineva pasi pe care trebe sa-i urmez..... :biggrin: :sad:

#29 Graure

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Posted 14 July 2008 - 01:20 PM

faci un fisier .cfg copiezi tot ce e mai sus in el pui numele la fisier (cs.cfg) apoi intri in cs si dai in consola exec cs.cfg asta e tot
SerVeruL OfiCiaL: Cs.Cstrike.Ro
I LovE YoU Cstrike.Ro

#30 iNsideR

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Posted 27 February 2009 - 09:28 PM

Config de PGL:

unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "_" "sizedown"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "say_team Silence Steps !"
bind "F8" "quit"
bind "F9" "retry"
bind "F10" "snapshot"
bind "F11" "volume 0"
bind "F12" "volume 1"
bind "KP_HOME" "hegren;defuser"
bind "KP_UPARROW" "flash;defuser"
bind "KP_PGUP" "sgren;defuser"
bind "KP_LEFTARROW" "deagle;secammo;defuser"
bind "KP_5" "usp;secammo;defuser"
bind "KP_RIGHTARROW" "mp5;primammo;defuser"
bind "KP_END" "m4a1;ak47;primammo;defuser"
bind "KP_DOWNARROW" "awp;primammo;defuser"
bind "KP_PGDN" "famas;galil;primammo;defuser"
bind "KP_PLUS" "primammo;secammo;vesthelm;vest"
bind "MWHEELDOWN" "say_team Cover Me !"
bind "MWHEELUP" "say_team Affirmative !"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "say_team X1"
bind "MOUSE5" "say_team X2"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "50"
cl_corpsestay "180.000000"
cl_crosshair_color "250 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0-00000000000000000000000000000000000000000000"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Dkgray"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "14"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0.000000"
crosshair "2.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "1.500000"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300.000000"
name "NoNee"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.5"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "0"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
volume "0.7"
setinfo "_vgui_menus" "1"
setinfo "_ah" "0"
+mlook
exec userconfig.cfg


mai mult nu va trebuie... :wink: :tongue:

Edited by iNsideR, 27 February 2009 - 09:29 PM.


#31 quakecs

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Posted 27 February 2009 - 10:24 PM

Jul 14 2008, 01:20 PM


#cstrikero @QuakeNet
w3ak Posted Image Quake
Posted Image


#32 tigeru

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Posted 04 November 2009 - 06:21 PM

Mai jos aveti cfg-ul meu cu care joc(TiGeR.cfg).Nu ma astept sa va placa deoarece nu joc cu scripturi(se da ban pe multe servere pt silent defuse,run etc)orice script este considerat cod.Cfg-ul de mai jos contine cateva butoane de cumparat arme si in rest mai nimic special.Prefer arma e mana dreapta iar cutitul pe mana stanga;) sper sa apreciati cfg-ul;)

unbindall


bind "F1" "ak47; m4a1; primammo"
bind "F2" "deagle; secammo"
bind "F3" "defuser; primammo; secammo; vesthelm; vest; hegren; flash;flash;sgren"
bind "F4" "defender; famas; primammo"
bind "F5" "awp; primammo"
bind "TAB" "+showscores"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump;wait;-jump"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_crosshair_color "0 250 0"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "0"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 255 255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "72.0"
fps_modem "0.0"
gamma "4.00000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
sensitivity "3.6"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.800000"
+mlook
+jlook


clear
echo TiGeR Configuration Activated!

#33 Hated94

Hated94

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Posted 02 March 2010 - 09:06 PM

sal am si eu o rugaminte la tine :D cum fac la inceputul rundei sa dau f3/f4/f5 sau ma rog un F si sami cumpere aka47/m4a1 deagle si grenade am avut un cfg asa mam obisnuit cu el si acum nu mai pot juca... multumesc anticipat :D

#34 SimMaster

SimMaster

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Posted 02 March 2010 - 10:35 PM

foloseste programul "CodeZulu Bind Maker" e foarte folositor

#35 kakameka

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Posted 09 March 2011 - 10:05 PM

uitati desenel.cfg TARE DE TOT

bind "TAB" "+showscores"
bind "ENTER" "sv_restart 1"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "[" "say nextmap"
bind "]" "say timeleft"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "botmenu"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "r" "+reload"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "say /Top10"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "say /Rank"
bind "q" "lastinv"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "botmenu"
bind "w" "+forward"
bind "UPARROW" "say re all"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+dynamiccrouch"
bind "CTRL" "+duck"
bind "F1" "ak47;m4a1;primammo;deagle;secammo;vesthelm;hegren;flash;defuser"
bind "F2" "awp;primammo;deagle;secammo;vesthelm;hegren;flash;defuser"
bind "F5" "snapshot"

//// Gun's ////

bind "KP_HOME" "scout;primammo"
bind "KP_UPARROW" "galil;famas;primammo"
bind "KP_LEFTARROW" "aug;sig552;primammo"
bind "KP_5" "ak47;m4a1;primammo"
bind "KP_RIGHTARROW" "awp;primammo"
bind "KP_END" "usp;secammo"
bind "KP_DOWNARROW" "deagle;secammo"
bind "KP_PGDN" "mp5;primammo"
bind "KP_INS" "primammo;secammo;defuser;hegren;vesthelm"

//// Bind's ////

bind "MWHEELDOWN" "r_drawviewmodel 1;cl_righthand 0"
bind "MWHEELUP" "r_drawviewmodel 0;cl_righthand 1"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "strafe"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "0.100000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "100"
cl_corpsestay "0"
cl_crosshair_color "250 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Blue"
cl_logofile "chuckskull"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "45"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 255"
console "1"
crosshair "1"
fastsprites "3"
fps_max "104"
fps_modem "101"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "0"
gl_monolights "0"
gl_overbright "1"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "1"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "100"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.5"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800000"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
+jlook


//// Echo ////


echo " oooo$$$$$$$$$$$$oooo"
echo " oo$$$$$$$$$$$$$$$$$$$$$$$$o"
echo " oo$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$o o$ $$ o$"
echo " o $ oo o$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$o $$ $$ $$o$"
echo "oo $ $ $ o$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$o $$$o$$o$"
echo "$$$$$$$o$ o$$$$$$$$$ $$$$$$$$$$$ $$$$$$$$$$o $$$$$$$$"
echo " $$$$$$$ $$$$$$$$$$$ $$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$"
echo " $$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$$$$$$ $$$$$$"
echo " $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$"
echo " $$$ o$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$o"
echo " o$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$o"
echo " $$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$ooooo$$$$o"
echo " o$$$oooo$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ o$$$$$$$$$$$$$$$$$"
echo " $$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$"
echo " $$$$ $$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ o$$$"
echo " $$$$o $$$$$$$$$$$$$$$$$$$$$$$$$ $$$"
echo " $$$o $$$$$$$$$$$$$$$ o$$$"
echo " $$$$o oo o$$$$"
echo " $$$$$o o$$$$$$o$$$$$o o$$$$"
echo " $$$$$$oo $$$$$$o$$$$$o o$$$$$$"
echo " $$$$$$$oooo $$$$o$$$$$$$$$$$$"
echo " $$$$$$$$$oo $$$$$$$$$$"
echo " $$$$$$$$$$$$$$$"
echo " $$$$$$$$$$$$"
echo " $$$$$$$$$$$"
echo " $$$$$$$"
echo " DESENEL CONFIG ... L O A D E A D ! "

clear


//// Name ////

name "Bulan"


//// Skills ////


// DON'T MESS WITH THIS.

// MONSTERS

// Alien Grunt
sk_agrunt_health1 "60"
sk_agrunt_health2 "90"
sk_agrunt_health3 "120"

sk_agrunt_dmg_punch1 "10"
sk_agrunt_dmg_punch2 "20"
sk_agrunt_dmg_punch3 "20"


// Apache
sk_apache_health1 "150"
sk_apache_health2 "250"
sk_apache_health3 "400"


// Barney
sk_barney_health1 "35"
sk_barney_health2 "35"
sk_barney_health3 "35"


// Bullsquid
sk_bullsquid_health1 "40"
sk_bullsquid_health2 "40"
sk_bullsquid_health3 "120"

sk_bullsquid_dmg_bite1 "15"
sk_bullsquid_dmg_bite2 "25"
sk_bullsquid_dmg_bite3 "25"

sk_bullsquid_dmg_whip1 "25"
sk_bullsquid_dmg_whip2 "35"
sk_bullsquid_dmg_whip3 "35"

sk_bullsquid_dmg_spit1 "10"
sk_bullsquid_dmg_spit2 "10"
sk_bullsquid_dmg_spit3 "15"

// Big momma
sk_bigmomma_health_factor1 "1.0"
sk_bigmomma_health_factor2 "1.5"
sk_bigmomma_health_factor3 "2"

sk_bigmomma_dmg_slash1 "50"
sk_bigmomma_dmg_slash2 "60"
sk_bigmomma_dmg_slash3 "70"

sk_bigmomma_dmg_blast1 "100"
sk_bigmomma_dmg_blast2 "120"
sk_bigmomma_dmg_blast3 "160"

sk_bigmomma_radius_blast1 "250"
sk_bigmomma_radius_blast2 "250"
sk_bigmomma_radius_blast3 "275"

// Gargantua
sk_gargantua_health1 "800"
sk_gargantua_health2 "800"
sk_gargantua_health3 "1000"

sk_gargantua_dmg_slash1 "10"
sk_gargantua_dmg_slash2 "30"
sk_gargantua_dmg_slash3 "30"

sk_gargantua_dmg_fire1 "3"
sk_gargantua_dmg_fire2 "5"
sk_gargantua_dmg_fire3 "5"

sk_gargantua_dmg_stomp1 "50"
sk_gargantua_dmg_stomp2 "100"
sk_gargantua_dmg_stomp3 "100"


// Hassassin
sk_hassassin_health1 "30"
sk_hassassin_health2 "50"
sk_hassassin_health3 "50"


// Headcrab
sk_headcrab_health1 "10"
sk_headcrab_health2 "10"
sk_headcrab_health3 "20"

sk_headcrab_dmg_bite1 "5"
sk_headcrab_dmg_bite2 "10"
sk_headcrab_dmg_bite3 "10"


// Hgrunt
sk_hgrunt_health1 "50"
sk_hgrunt_health2 "50"
sk_hgrunt_health3 "80"

sk_hgrunt_kick1 "5"
sk_hgrunt_kick2 "10"
sk_hgrunt_kick3 "10"

sk_hgrunt_pellets1 "3"
sk_hgrunt_pellets2 "5"
sk_hgrunt_pellets3 "6"

sk_hgrunt_gspeed1 "400"
sk_hgrunt_gspeed2 "600"
sk_hgrunt_gspeed3 "800"

// Houndeye
sk_houndeye_health1 "20"
sk_houndeye_health2 "20"
sk_houndeye_health3 "30"

sk_houndeye_dmg_blast1 "10"
sk_houndeye_dmg_blast2 "15"
sk_houndeye_dmg_blast3 "15"


// ISlave
sk_islave_health1 "30"
sk_islave_health2 "30"
sk_islave_health3 "60"

sk_islave_dmg_claw1 "8"
sk_islave_dmg_claw2 "10"
sk_islave_dmg_claw3 "10"

sk_islave_dmg_clawrake1 "25"
sk_islave_dmg_clawrake2 "25"
sk_islave_dmg_clawrake3 "25"

sk_islave_dmg_zap1 "10"
sk_islave_dmg_zap2 "10"
sk_islave_dmg_zap3 "15"


// Icthyosaur
sk_ichthyosaur_health1 "200"
sk_ichthyosaur_health2 "200"
sk_ichthyosaur_health3 "400"

sk_ichthyosaur_shake1 "20"
sk_ichthyosaur_shake2 "35"
sk_ichthyosaur_shake3 "50"


// Leech
sk_leech_health1 "2"
sk_leech_health2 "2"
sk_leech_health3 "2"

sk_leech_dmg_bite1 "2"
sk_leech_dmg_bite2 "2"
sk_leech_dmg_bite3 "2"


// Controller
sk_controller_health1 "60"
sk_controller_health2 "60"
sk_controller_health3 "100"

sk_controller_dmgzap1 "15"
sk_controller_dmgzap2 "25"
sk_controller_dmgzap3 "35"

sk_controller_speedball1 "650"
sk_controller_speedball2 "800"
sk_controller_speedball3 "1000"

sk_controller_dmgball1 "3"
sk_controller_dmgball2 "4"
sk_controller_dmgball3 "5"

// Nihilanth
sk_nihilanth_health1 "800"
sk_nihilanth_health2 "800"
sk_nihilanth_health3 "1000"

sk_nihilanth_zap1 "30"
sk_nihilanth_zap2 "30"
sk_nihilanth_zap3 "50"

// Scientist
sk_scientist_health1 "20"
sk_scientist_health2 "20"
sk_scientist_health3 "20"


// Snark
sk_snark_health1 "2"
sk_snark_health2 "2"
sk_snark_health3 "2"

sk_snark_dmg_bite1 "10"
sk_snark_dmg_bite2 "10"
sk_snark_dmg_bite3 "10"

sk_snark_dmg_pop1 "5"
sk_snark_dmg_pop2 "5"
sk_snark_dmg_pop3 "5"


// Zombie
sk_zombie_health1 "50"
sk_zombie_health2 "50"
sk_zombie_health3 "100"

sk_zombie_dmg_one_slash1 "10"
sk_zombie_dmg_one_slash2 "20"
sk_zombie_dmg_one_slash3 "20"

sk_zombie_dmg_both_slash1 "25"
sk_zombie_dmg_both_slash2 "40"
sk_zombie_dmg_both_slash3 "40"


//Turret
sk_turret_health1 "50"
sk_turret_health2 "50"
sk_turret_health3 "60"


// MiniTurret
sk_miniturret_health1 "40"
sk_miniturret_health2 "40"
sk_miniturret_health3 "50"


// Sentry Turret
sk_sentry_health1 "40"
sk_sentry_health2 "40"
sk_sentry_health3 "50"


// PLAYER WEAPONS

// Crowbar whack
sk_plr_crowbar1 "10"
sk_plr_crowbar2 "10"
sk_plr_crowbar3 "10"

// 9mmhandgun Round
sk_plr_9mm_bullet1 "8"
sk_plr_9mm_bullet2 "8"
sk_plr_9mm_bullet3 "8"

// 357 Round
sk_plr_357_bullet1 "40"
sk_plr_357_bullet2 "40"
sk_plr_357_bullet3 "40"

// 9mmAR Round
sk_plr_9mmAR_bullet1 "5"
sk_plr_9mmAR_bullet2 "5"
sk_plr_9mmAR_bullet3 "5"

// M203 grenade
sk_plr_9mmAR_grenade1 "100"
sk_plr_9mmAR_grenade2 "100"
sk_plr_9mmAR_grenade3 "100"

// Shotgun buckshot
sk_plr_buckshot1 "5"
sk_plr_buckshot2 "5"
sk_plr_buckshot3 "5"

// Crossbow
sk_plr_xbow_bolt_client1 "10"
sk_plr_xbow_bolt_client2 "10"
sk_plr_xbow_bolt_client3 "10"

sk_plr_xbow_bolt_monster1 "50"
sk_plr_xbow_bolt_monster2 "50"
sk_plr_xbow_bolt_monster3 "50"

// RPG
sk_plr_rpg1 "100"
sk_plr_rpg2 "100"
sk_plr_rpg3 "100"

// Gauss Gun
sk_plr_gauss1 "20"
sk_plr_gauss2 "20"
sk_plr_gauss3 "20"

// Egon Gun
sk_plr_egon_narrow1 "6"
sk_plr_egon_narrow2 "6"
sk_plr_egon_narrow3 "6"

sk_plr_egon_wide1 "14"
sk_plr_egon_wide2 "14"
sk_plr_egon_wide3 "14"

// Hand Grendade
sk_plr_hand_grenade1 "100"
sk_plr_hand_grenade2 "100"
sk_plr_hand_grenade3 "100"

// Satchel Charge
sk_plr_satchel1 "150"
sk_plr_satchel2 "150"
sk_plr_satchel3 "150"

// Tripmine
sk_plr_tripmine1 "150"
sk_plr_tripmine2 "150"
sk_plr_tripmine3 "150"

// MONSTER WEAPONS
sk_12mm_bullet1 "8"
sk_12mm_bullet2 "10"
sk_12mm_bullet3 "10"

sk_9mmAR_bullet1 "3"
sk_9mmAR_bullet2 "4"
sk_9mmAR_bullet3 "5"

sk_9mm_bullet1 "5"
sk_9mm_bullet2 "5"
sk_9mm_bullet3 "8"

// HORNET
sk_hornet_dmg1 "4"
sk_hornet_dmg2 "5"
sk_hornet_dmg3 "8"

// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger1 "75"
sk_suitcharger2 "50"
sk_suitcharger3 "35"

sk_battery1 "15"
sk_battery2 "15"
sk_battery3 "10"

sk_healthcharger1 "50"
sk_healthcharger2 "40"
sk_healthcharger3 "25"

sk_healthkit1 "15"
sk_healthkit2 "15"
sk_healthkit3 "10"

sk_scientist_heal1 "25"
sk_scientist_heal2 "25"
sk_scientist_heal3 "25"

// monster damage adjusters
sk_monster_head1 "3"
sk_monster_head2 "3"
sk_monster_head3 "3"

sk_monster_chest1 "1"
sk_monster_chest2 "1"
sk_monster_chest3 "1"

sk_monster_stomach1 "1"
sk_monster_stomach2 "1"
sk_monster_stomach3 "1"

sk_monster_arm1 "1"
sk_monster_arm2 "1"
sk_monster_arm3 "1"

sk_monster_leg1 "1"
sk_monster_leg2 "1"
sk_monster_leg3 "1"

// player damage adjusters
sk_player_head1 "3"
sk_player_head2 "3"
sk_player_head3 "3"

sk_player_chest1 "1"
sk_player_chest2 "1"
sk_player_chest3 "1"

sk_player_stomach1 "1"
sk_player_stomach2 "1"
sk_player_stomach3 "1"

sk_player_arm1 "1"
sk_player_arm2 "1"
sk_player_arm3 "1"

sk_player_leg1 "1"
sk_player_leg2 "1"
sk_player_leg3 "1"

//// Walk ////

alias walkon "+speed; alias walk walkoff; scr_connectmsg Merg Tiptil"
alias walkoff "-speed; alias walk walkon; scr_connectmsg 0"
alias walk walkon
bind shift walk

//// B'Hop ////

alias +_bhop "alias _special bhop_;bhop_"
alias -_bhop "alias _special"
alias bhop_ "-+;wait;special"
alias -+ "bhop+"
alias bhop+ "+jump;alias -+ bhop-"
alias bhop- "-jump;alias -+ bhop+"
bind "SPACE" "+bhop";alias +bhop "alias _special @bhop;@bhop";alias -bhop "alias _special";alias @bhop "special;wait;+jump;wait;-jump"


//// Tinta ////


alias tinta_0 tinta_off
alias tinta_off "alias tinta_0 tinta_on; cl_dynamiccrosshair 0;echo cl_dynamiccrosshair 0;"
alias tinta_on "alias tinta_0 tinta_off; cl_dynamiccrosshair 1;echo cl_dynamiccrosshair 1;"
bind "ALT" "tinta_0"


//// Radar ////

alias radar_t radar_off
alias radar_off "alias radar_t radar_on; hideradar"
alias radar_on "alias radar_t radar_off; drawradar"
bind "'" "radar_t"
alias +antirclbind "+attack; +lookdown;"
alias -antirclbind "-attack; -lookdown;"
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias antircloff "bind mouse1 +attack; alias antircl antirclon;"
bind "L" "antircl;spk fvox/beep;"

cl_pitchspeed "1"
developer "0"

cl_weather "0"
fakelag "0"
fakeloss "0"
fps_max "101"
gl_flipmatrix "0"
max_smokepuffs "0"
max_shells "0"
rate "25000"
cl_updaterate "101"
cl_cmdrate "101"

s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"

#36 cristi58448

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Posted 10 March 2011 - 11:47 AM

cum pot downloada si eu cfg asta?? al vostru ??

#37 SimMaster

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Posted 10 March 2011 - 08:41 PM

Scuze ca-ti spun, dar esti chior? Trebuie doar sa dai doar copy-paste.

#38 dNNy

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Posted 09 July 2011 - 02:24 PM

mie nu imi merge sa intru ca si admin din cauza primului cfg...joc de pe steam l-am bagat cand sau setinfo _laleagane parola nu o ia in considerare:|

edit : am rezolvat creca era din cauza ca mai aveam 2 cfg-uri in folderu de cstrike:)

Edited by dNNy, 09 July 2011 - 02:38 PM.


#39 sendbygod

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Posted 08 August 2011 - 08:23 AM

echo "The Cyberathlete Professional League - Play Hard. Go Pro."
echo " On the web at: http://www.******.com"

alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"

alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"

alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"

alias tg_fn57dual "fn57; elites"
alias tg_tmpmac10 "tmp; mac10"
alias tg_famgal "famas; galil"
alias tg_m4ak "m4a1; ak47"
alias tg_augsg "aug; sg552"
alias tg_sg550g3 "sg550; g3sg1"

ati_subdiv 0
ati_npatch 0
s_eax 0
s_a3d 0
rate 25000
cl_updaterate "101"
cl_cmdrate "101"
ex_interp "0.01"

As avea si eu o intrebare si astea trebuie bagate in config ca nu ma prea pricep la cfg.

Edited by SimMaster, 09 August 2011 - 08:30 PM.


#40 SimMaster

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Posted 09 August 2011 - 08:30 PM

Da.




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